Pacman Path Search
Algorithm Designer
Implemented different search algorithms for a pacman to solve a maze
- Depth First Search explores the deepest part of a branch before moving to the next one

- Breadth First Search explores the entire depth before going deeper

- Uniform Cost Search explores the cheapest route

- A* explores a branch depending on a heuristic that weighs the different paths

- Uses A* to find the shortest path that collects all of the dots
