All work

Fall 2021 · Team Lead, Game Designer & Engineer

Unity Platformer

A 2D platformer built in Unity by a team of four engineering students I led, from level design through C# gameplay code to a public showcase.

Role
Team Lead, Game Designer & Engineer
When
Fall 2021
Team
Team of 4
Discipline
Games

Built with

  • Unity
  • C#
A pixel-art platformer level with a fox and a cat on brick platforms under a blue sky.

Overview

I led a group of four engineering students to design, program and test a 2D platformer.

A level from the platformer

Level layout.

Gameplay in the platformer

Gameplay.

Build

I wrote the game rules and controls in C# and used the Unity editor to design the level and gameplay.

The project in the Unity editor

Working in Unity.

We presented the finished game at the school’s engineering design showcase.

A crowded hall at the engineering design showcase

At the engineering design showcase.